|
Physics Simulation & Visualization Tool 0.1
A C++ physics simulation engine with real-time 3D visualization
|
#include <RawInputFilter.h>
Public Types | |
| using | MouseCallback = std::function< void(int dx, int dy)> |
Public Member Functions | |
| RawInputFilter (MouseCallback callback) | |
| ~RawInputFilter () override | |
| bool | nativeEventFilter (const QByteArray &eventType, void *message, qintptr *result) override |
| void | handleMouseMove (int dx, int dy) |
Definition at line 9 of file RawInputFilter.h.
| using RawInputFilter::MouseCallback = std::function<void(int dx, int dy)> |
Definition at line 11 of file RawInputFilter.h.
|
explicit |
Definition at line 17 of file RawInputFilter.cpp.
|
override |
Definition at line 20 of file RawInputFilter.cpp.
| void RawInputFilter::handleMouseMove | ( | int | dx, |
| int | dy | ||
| ) |
|
override |
Definition at line 29 of file RawInputFilter.cpp.