Physics Simulation & Visualization Tool 0.1
A C++ physics simulation engine with real-time 3D visualization
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Vector3Widget Class Reference

#include <Vector3Widget.h>

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Public Member Functions

 Vector3Widget (const QString &suffix="", QWidget *parent=nullptr)
 
glm::vec3 getValue () const
 
void setValue (const glm::vec3 &v)
 
void valueChanged (const glm::vec3 &newValue)
 

Detailed Description

Definition at line 7 of file Vector3Widget.h.

Constructor & Destructor Documentation

◆ Vector3Widget()

Vector3Widget::Vector3Widget ( const QString &  suffix = "",
QWidget *  parent = nullptr 
)
explicit

Definition at line 3 of file Vector3Widget.cpp.

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Member Function Documentation

◆ getValue()

glm::vec3 Vector3Widget::getValue ( ) const

Definition at line 26 of file Vector3Widget.cpp.

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◆ setValue()

void Vector3Widget::setValue ( const glm::vec3 &  v)

Definition at line 30 of file Vector3Widget.cpp.

◆ valueChanged()

void Vector3Widget::valueChanged ( const glm::vec3 &  newValue)
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The documentation for this class was generated from the following files: