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Physics Simulation & Visualization Tool 0.1
A C++ physics simulation engine with real-time 3D visualization
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Vertex data for a single vertex in a mesh. More...
#include <Mesh.h>
Public Member Functions | |
| bool | operator== (const Vertex &other) const |
| Equality comparison for vertex deduplication. | |
Data Fields | |
| glm::vec3 | pos |
| Position in local/model space. | |
| glm::vec3 | normal |
| Surface normal. | |
Vertex data for a single vertex in a mesh.
Contains geometric and shading information for rendering.
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inline |