Physics Simulation & Visualization Tool 0.1
A C++ physics simulation engine with real-time 3D visualization
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Mesh.h File Reference
#include <QOpenGLFunctions_4_5_Core>
#include <vector>
#include <glm/glm.hpp>
#include <physics/bounding/AABB.h>
#include "graphics/core/InstanceData.h"
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Data Structures

struct  Vertex
 Vertex data for a single vertex in a mesh. More...
 
struct  std::hash< Vertex >
 
class  Mesh
 GPU mesh representation with support for instanced rendering. More...
 

Namespaces

namespace  std
 Hash specialization for Vertex to enable use in unordered containers.