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Physics Simulation & Visualization Tool 0.1
A C++ physics simulation engine with real-time 3D visualization
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#include <Octree.h>
Public Member Functions | |
| Octree ()=default | |
| glm::vec3 | computeForce (Physics::PhysicsBody *body, double G) |
| double | computeHeat (Physics::PhysicsBody *body) |
| void | build (const std::vector< Physics::PhysicsBody * > &bodies) |
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default |
| void Octree::build | ( | const std::vector< Physics::PhysicsBody * > & | bodies | ) |
| glm::vec3 Octree::computeForce | ( | Physics::PhysicsBody * | body, |
| double | G | ||
| ) |
| double Octree::computeHeat | ( | Physics::PhysicsBody * | body | ) |