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Physics Simulation & Visualization Tool 0.1
A C++ physics simulation engine with real-time 3D visualization
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#include <DebugSettings.h>
Public Member Functions | |
| void | load (QSettings &settings) override |
| void | save (QSettings &settings) const override |
Public Member Functions inherited from ISettingsGroup | |
| virtual | ~ISettingsGroup ()=default |
Data Fields | |
| bool | showAllPathTrails = true |
| float | pathTrailTime = 2.0f |
| bool | showForces = true |
| bool | showColliders = true |
| bool | showObjectLabels = true |
Definition at line 4 of file DebugSettings.h.
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overridevirtual |
Implements ISettingsGroup.
Definition at line 12 of file DebugSettings.cpp.
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overridevirtual |
Implements ISettingsGroup.
Definition at line 22 of file DebugSettings.cpp.
| float DebugSettings::pathTrailTime = 2.0f |
Definition at line 6 of file DebugSettings.h.
| bool DebugSettings::showAllPathTrails = true |
Definition at line 5 of file DebugSettings.h.
| bool DebugSettings::showColliders = true |
Definition at line 8 of file DebugSettings.h.
| bool DebugSettings::showForces = true |
Definition at line 7 of file DebugSettings.h.
| bool DebugSettings::showObjectLabels = true |
Definition at line 9 of file DebugSettings.h.