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Physics Simulation & Visualization Tool 0.1
A C++ physics simulation engine with real-time 3D visualization
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#include <SceneObjectOptions.h>
Public Member Functions | |
| PointMassOptions ()=default | |
Data Fields | |
| ObjectOptions | base |
| bool | isStatic = false |
| double | mass = 1.0 |
| glm::vec3 | velocity = glm::vec3(0.0f) |
Definition at line 16 of file SceneObjectOptions.h.
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default |
| ObjectOptions PointMassOptions::base |
Definition at line 17 of file SceneObjectOptions.h.
| bool PointMassOptions::isStatic = false |
Definition at line 18 of file SceneObjectOptions.h.
| double PointMassOptions::mass = 1.0 |
Definition at line 19 of file SceneObjectOptions.h.
| glm::vec3 PointMassOptions::velocity = glm::vec3(0.0f) |
Definition at line 20 of file SceneObjectOptions.h.