Physics Simulation & Visualization Tool 0.1
A C++ physics simulation engine with real-time 3D visualization
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BoxCollider.h File Reference
#include "ICollider.h"
#include <glm/gtx/quaternion.hpp>
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Data Structures

class  Physics::Bounding::BoxCollider
 

Namespaces

namespace  Physics
 
namespace  Physics::Bounding
 Bounding volume and collision shape definitions.